======================================================================
= ASCII art =
======================================================================
Introduction
======================================================================
ASCII art is a graphic design technique that uses computers for
presentation and consists of pictures pieced together from the 95
printable (from a total of 128) characters defined by the ASCII
Standard from 1963 and ASCII compliant character sets with proprietary
extended characters (beyond the 128 characters of standard 7-bit
ASCII). The term is also loosely used to refer to text-based visual
art in general. ASCII art can be created with any text editor, and is
often used with free-form languages. Most examples of ASCII art
require a fixed-width font (non-proportional fonts, as on a
traditional typewriter) such as Courier or Consolas for presentation.
Among the oldest known examples of ASCII art are the
creations by computer-art pioneer Kenneth Knowlton from around 1966,
who was working for Bell Labs at the time.
"Studies in Perception I" by Knowlton and Leon Harmon from 1966 shows
some examples of their early ASCII art.
ASCII art was invented, in large part, because early printers often
lacked graphics ability and thus, characters were used in place of
graphic marks. Also, to mark divisions between different print jobs
from different users, bulk printers often used ASCII art to print
large banner pages, making the division easier to spot so that the
results could be more easily separated by a computer operator or
clerk. ASCII art was also used in early e-mail when images could not
be embedded.
Typewriter art
================
Since 1867, typewriters have been used for creating visual art.
Typists could find guides in books or magazines with instructions on
how to type portraits or other depictions.
TTY and RTTY
==============
TTY stands for "TeleTYpe" or "TeleTYpewriter", and is also known as
Teleprinter or Teletype.
RTTY stands for Radioteletype; character sets such as Baudot code,
which predated ASCII, were used. According to a chapter in the "RTTY
Handbook", text images have been sent via teletypewriter as early as
1923. However, none of the "old" RTTY art has been discovered yet.
What is known is that text images appeared frequently on radioteletype
in the 1960s and the 1970s.
Line-printer art
==================
In the 1960s, Andries van Dam published a representation of an
electronic circuit produced on an IBM 1403 line printer. At the same
time, Kenneth Knowlton was producing realistic images, also on line
printers, by overprinting several characters on top of one another.
Note that it was not ASCII art in a sense that the 1403 was driven by
an EBCDIC-coded platform and the character sets and trains available
on the 1403 were derived from EBCDIC rather than ASCII, despite some
glyphs commonalities.
ASCII art
===========
The widespread usage of ASCII art can be traced to the computer
bulletin board systems of the late 1970s and early 1980s. The
limitations of computers of that time period necessitated the use of
text characters to represent images. Along with ASCII's use in
communication, however, it also began to appear in the underground
online art groups of the period.
An ASCII comic is a form of webcomic which uses ASCII text to create
images. In place of images in a regular comic, ASCII art is used, with
the text or dialog usually placed underneath.
During the 1990s, graphical browsing and variable-width fonts became
increasingly popular, leading to a decline in ASCII art. Despite this,
ASCII art continued to survive through online MUDs, an acronym for
"Multi-User Dungeon", (which are textual multiplayer role-playing
video games), Internet Relay Chat, Email, message boards, and other
forms of online communication which commonly employ the needed
fixed-width.
ASCII art is seen to this day on the CLI app Neofetch, which displays
the logo of the OS on which it is invoked.
ANSI
======
ASCII and more importantly, ANSI were staples of the early
technological era; terminal systems relied on coherent presentation
using color and control signals standard in the terminal protocols.
Over the years, warez groups began to enter the ASCII art scene. Warez
groups usually release .nfo files with their software, cracks or other
general software reverse-engineering releases. The ASCII art will
usually include the warez group's name and maybe some ASCII borders on
the outsides of the release notes, etc.
Uses
======================================================================
ASCII art is used wherever text can be more readily printed or
transmitted than graphics, or in some cases, where the transmission of
pictures is not possible. This includes typewriters, teleprinters,
non-graphic computer terminals, printer separators, in early computer
networking (e.g., BBSes), email, and Usenet news messages. ASCII art
is also used within the source code of computer programs for
representation of company or product logos, and flow control or other
diagrams. In some cases, the entire source code of a program is a
piece of ASCII art - for instance, an entry to one of the earlier
International Obfuscated C Code Contest is a program that adds
numbers, but visually looks like a binary adder drawn in logic ports.
Some electronic schematic archives represent the circuits using ASCII
art.
Examples of ASCII-style art predating the modern computer era can be
found in the June 1939, July 1948 and October 1948 editions of Popular
Mechanics.
Early mainframe games played on terminals frequently used ASCII art to
simulate graphics, most notably the roguelike genre using ASCII art to
visually represent dungeons and monsters within them. The 'Kroz'
series of roguelikes for MS-DOS uses ASCII art. '0verkill' is a 2D
platform multiplayer shooter game designed entirely in color ASCII
art.
MPlayer and VLC media player can display videos as ASCII art through
the AAlib library.
Many game walkthrough guides come as part of a basic .txt file; this
file often contains the name of the game in ASCII art.
Types and styles
======================================================================
Different techniques could be used in ASCII art to obtain different
artistic effects.
"Typewriter-style" lettering, made from individual letter characters:
Line art, for creating shapes:
..--. /\ ____
'--' /__\ (^._.^)~ <(o.o )>
Solid art, for creating filled objects:
..g@8g. db
'Y8@P' d88b
Shading, using symbols with various intensities for creating gradients
or contrasts:
:$#$: "4b. ':.
:$#$: "4b. ':.
Combinations of the above, often used as signatures, for example, at
the end of an email:
|\_/| **************************** (\_/)
/ @ @ \ * "Purrrfectly pleasant" * (='.'=)
( > º < ) * Poppy Prinz * (")_(")
`>>x<<´ * (pprinz@example.com) *
/ O \ ****************************
As-pixel characters use combinations of ░ , █ , ▄, ▀ (Block Elements),
and/or ⣿, ⣴, ⢁, etc (Braille ASCII) to make pictures:
⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠿⠿⠿⠿⢿⣿⣿⣿⣿⣿⣿
⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠟⢁⣴⣾⣿⣷⣦⣌⠙⢿⣿⣿⣿
⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠟⢁⣴⣿⣿⣿⣿⣿⣿⣿⣷⡈⢻⣿⣿
⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠟⢁⣴⣿⣿⠟⠋⣉⠙⢻⣿⣿⣿⣷⠀⣿⣿
⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠟⢁⣴⣿⣿⠟⢁⣴⣿⣿⡷⢀⣿⣿⣿⡿⠀⣿⣿
⣿⣿⣿⣿⣿⣿⣿⣿⣿⠟⢁⣴⣿⣿⠟⢁⣴⣿⣿⡿⠋⣠⣾⣿⣿⠟⢁⣼⣿⣿
⣿⣿⣿⣿⣿⣿⣿⠟⢁⣴⣿⣿⠟⢁⣴⣿⣿⡿⠋⣠⣾⣿⣿⠟⢁⣴⣿⣿⣿⣿
⣿⣿⣿⣿⣿⠟⢁⣴⣿⣿⠟⢁⣴⣿⣿⡿⠋⣠⣾⣿⣿⠟⢁⣴⣿⣿⣿⣿⣿⣿
⣿⣿⣿⠟⢁⣴⣿⣿⣿⣿⣶⣿⣿⡿⠋⣠⣾⣿⣿⠟⢁⣴⣿⣿⣿⣿⣿⣿⣿⣿
⣿⣿⠁⣴⣿⣿⣿⣿⣿⣿⣿⡿⠋⣠⣾⣿⣿⠟⢁⣴⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿
⣿⣿⠀⢿⣿⣿⣿⣿⣿⡿⠋⣠⣾⣿⣿⠟⢁⣴⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿
⣿⣿⣧⡈⠻⢿⣿⡿⠋⣠⣾⣿⣿⡟⢁⣴⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿
⣿⣿⣿⣿⣷⣶⣶⣶⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿
Emoticons
===========
The simplest forms of ASCII art are combinations of two or three
characters for expressing emotion in text. They are commonly referred
to as 'emoticon', 'smilie', or 'smiley'. There is another type of
one-line ASCII art that does not require the mental rotation of
pictures, which is widely known in Japan as kaomoji (literally "face
characters".)
More complex examples use several lines of text to draw large symbols
or more complex figures. Hundreds of different text smileys have
developed over time, but only a few are generally accepted, used and
understood.
ASCII comic
=============
An ASCII comic is a form of webcomic.
The Adventures of Nerd Boy
============================
'The Adventures of Nerd Boy', or just 'Nerd Boy', was an ASCII comic,
published by Joaquim Gândara between 5 August 2001 and 17 July 2007,
and consisting of 600 strips. They were posted to ASCII art newsgroup
alt.ascii-art and on the website. Some strips have been translated to
Polish episodes 1 to 172
and French.
{{anchor|ATASCII art}}Atari 400/800 ATASCII
=============================================
The Atari 400/800, which were released in 1979, did not follow the
ASCII standard and had their own character set, called ATASCII. The
emergence of ATASCII art coincided with the growing popularity of BBS
Systems caused by availability of the acoustic couplers that were
compatible with the 8-bit home computers. ATASCII text animations are
also referred to as "break animations" by the Atari sceners.
{{anchor|PETSCII art}}C-64 PETSCII
====================================
The Commodore 64, which was released in 1982, also did not follow the
ASCII standard. The C-64 character set is called PETSCII, an extended
form of ASCII-1963. As with the Atari's ATASCII art, C-64 fans
developed a similar scene that used PETSCII for their creations.
"Block ASCII" / "High ASCII" style ASCII art on the IBM PC
============================================================
So-called "block ASCII" or "high ASCII" uses the extended characters
of the 8-bit code page 437, which is a proprietary standard introduced
by IBM in 1979 (ANSI Standard x3.16) for the IBM PC DOS and MS-DOS
operating systems. "Block ASCIIs" were widely used on the PC during
the 1990s until the Internet replaced BBSes as the main communication
platform. Until then, "block ASCIIs" dominated the PC Text Art Scene.
The first art scene group that focused on the extended character set
of the PC in their artwork was called "Aces of ANSI Art", or . Some
members left in 1990 and formed a group called "ANSI Creators in
Demand", or ACiD. In that same year the second major underground art
scene group "Insane Creators Enterprise", or ICE, was founded.
There is some debate between ASCII and block ASCII artists, with
"Hardcore" ASCII artists maintaining that block ASCII art is in fact
not ASCII art, because it does not use the 128 characters of the
original ASCII standard. On the other hand, block ASCII artists argue
that if their art uses only characters of the computer's character
set, then it is to be called ASCII, regardless if the character set is
proprietary or not.
Microsoft Windows does not support the ANSI Standard x3.16. One can
view block ASCIIs with a text editor using the font "Terminal", but it
will not look exactly as it was intended by the artist. With a special
ASCII/ANSI viewer, such as ACiDView for Windows , one can see block
ASCII and ANSI files properly. An example that illustrates the
difference in appearance is part of this article. Alternatively, one
could look at the file using the TYPE command in the command prompt.
"Amiga"/"Oldskool" style ASCII art
====================================
In the art scene one popular ASCII style that used the 7-bit standard
ASCII character set was the so-called "Oldskool" style. It is also
called "Amiga style", due to its origin and widespread use on
Commodore Amiga computers. The style uses primarily the characters
_/\-+=.()<>: and looks more like the outlined drawings of shapes
than real pictures. The accompanying image is an example of "Amiga
style" (also referred to as "old school" or "oldskool" style) scene
ASCII art.
The Amiga ASCII scene surfaced in 1992, seven years after the
introduction of the Commodore Amiga 1000. The Commodore 64 PETSCII
scene did not make the transition to the Commodore Amiga as the C64
demo and warez scenes did. Among the first Amiga ASCII art groups were
ART, Epsilon Design, Upper Class, Unreal (later known as "DeZign").
This means that the text art scene on the Amiga was actually younger
than the text art scene on the PC. The Amiga artists also did not call
their ASCII art style "Oldskool". That term was introduced on the PC;
when and by whom is unknown and lost to history.
The Amiga style ASCII artwork was most often released in the form of a
single text file, which included all the artwork (usually requested),
with some design parts in between, as opposed to the PC art scene
where the art work was released as a ZIP archive with separate text
files for each piece. Furthermore, the releases were usually called
"ASCII collections" and not "art packs" like on the IBM PC.
In text editors
=================
_____ ___ ____ _ _
| ___|_ _/ ___| | ___| |_
| |_ | | | _| |/ _ \ __|
| _| | | |_| | | __/ |_
|_| |___\____|_|\___|\__|
This kind of ASCII art is handmade in a text editor. Popular editors
used to make this kind of ASCII art include Microsoft Notepad,
CygnusEditor also known as CED (Amiga), and EditPlus2 (PC).
The accompanying image shows an Oldskool font example done with the
ASCII editor FIGlet on a PC.
Newskool style ASCII art
==========================
"Newskool" is a popular form of ASCII art which capitalizes on
character strings like "$#Xxo". In spite of its name, the style is not
"new"; on the contrary, it was very old but fell out of favor and was
replaced by "Oldskool" and "Block" style ASCII art. It was dubbed
"Newskool" upon its comeback and renewed popularity at the end of the
1990s.
Newskool changed significantly as the result of the introduction of
extended proprietary characters. The classic 7-bit standard ASCII
characters remain predominant, but the extended characters are often
used for "fine tuning" and "tweaking". The style developed further
after the introduction and adaptation of Unicode.
Methods for generating ASCII art
======================================================================
While some prefer to use a simple text editor to produce ASCII art,
specialized programs, such as JavE have been developed that often
simulate the features and tools in bitmap image editors. For Block
ASCII art and ANSI art the artist almost always uses a special text
editor, because to generate the required characters on a standard
keyboard, one needs to know the Alt code for each character. For
example, + will produce ▓, + will produce ▒, and + will produce ◘.
The special text editors have sets of special characters assigned to
existing keys on the keyboard. Popular DOS-based editors, such as
TheDraw and ACiDDraw had multiple sets of different special characters
mapped to the function keys to make the use of those characters easier
for the artist who can switch between individual sets of characters
via basic keyboard shortcuts. PabloDraw is one of the very few special
ASCII/ANSI art editors that was developed for Windows.
Image to text conversion
==========================
Other programs allow one to automatically convert an image to text
characters, which is a special case of vector quantization. A method
is to sample the image down to grayscale with less than 8-bit
precision, and then assign a character for each value. Such ASCII art
generators often allow users to choose the intensity and contrast of
the generated image.
Three factors limit the 'fidelity' of the conversion, especially of
photographs:
* depth (solutions: reduced line spacing; bold style; block elements;
colored background; good shading);
* sharpness (solutions: a longer text, with a smaller font; a greater
set of characters; variable width fonts);
* ratio (solutions with compatibility issues: font with a square grid;
stylized without extra line spacing).
Examples of converted images are given below.
This is one of the earliest forms of ASCII art, dating back to the
early days of the 1960s minicomputers and teletypes. During the 1970s,
it was popular in US malls to get a t-shirt with a photograph printed
in ASCII art on it from an automated kiosk containing a computer, and
London's Science Museum had a similar service to produce printed
portraits. With the advent of the web, HTML and CSS, many ASCII
conversion programs will now quantize to a full RGB colorspace,
enabling colorized ASCII images.
200px 200px 200px
Still images or movies can also be converted to ASCII on various UNIX
and UNIX-like systems using the AAlib (black and white) or libcaca
(colour) graphics device driver, or the VLC media player or mpv under
Windows, Linux or macOS; all of which render the screen using ASCII
symbols instead of pixels.
There are also a number of smartphone applications, such as ASCII cam
for Android, that generate ASCII art in real-time using input from the
phone's camera. These applications typically allow the ASCII art to be
saved as either a text file or as an image made up of ASCII text.
Non fixed-width ASCII
======================================================================
Most ASCII art is created using a monospaced font, such as Courier,
where all characters are identical in width. Early computers in use
when ASCII art came into vogue had monospaced fonts for screen and
printer displays. Today, most of the more commonly used fonts in word
processors, web browsers and other programs are proportional fonts,
such as Helvetica or Times New Roman, where different widths are used
for different characters. ASCII art drawn for a fixed width font will
usually appear distorted, or even unrecognizable when displayed in a
proportional font.
Some ASCII artists have produced art for display in proportional
fonts. These ASCIIs, rather than using a purely shade-based
correspondence, use characters for slopes and borders and use block
shading. These ASCIIs generally offer greater precision and attention
to detail than fixed-width ASCIIs for a lower character count,
although they are not as universally accessible since they are usually
relatively font-specific.
Animated ASCII art
======================================================================
Animated ASCII art started in 1970 from so-called VT100 animations
produced on VT100 terminals. These animations were simply text with
cursor movement instructions, deleting and erasing the characters
necessary to appear animated. Usually, they represented a long
hand-crafted process undertaken by a single person to tell a story.
Contemporary web browser revitalized animated ASCII art again. It
became possible to display animated ASCII art via JavaScript or Java
applets. Static ASCII art pictures are loaded and displayed one after
another, creating the animation, very similar to how movie projectors
unreel film reel and project the individual pictures on the big screen
at movie theaters. A new term was born: "'ASCIImation'" - another name
of 'animated ASCII art'. A seminal work in this arena is the Star Wars
ASCIImation. More complicated routines in JavaScript generate more
elaborate ASCIImations showing effects like Morphing effects, star
field emulations, fading effects and calculated images, such as
mandelbrot fractal animations.
There are now many tools and programs that can transform raster images
into text symbols; some of these tools can operate on streaming video.
For example, the music video for American singer Beck's song "Black
Tambourine" is made up entirely of ASCII characters that approximate
the original footage. VLC, a media player software, can render any
video in colored ASCII through the libcaca module.
Other text-based visual art
======================================================================
There are a variety of other types of art using text symbols from
character sets other than ASCII and/or some form of color coding.
Despite not being pure ASCII, these are still often referred to as
"ASCII art". The character set portion designed specifically for
drawing is known as the line drawing characters or pseudo-graphics.
ANSI art
==========
The IBM PC graphics hardware in text mode uses 16 bits per character.
It supports a variety of configurations, but in its default mode under
DOS they are used to give 256 glyphs from one of the IBM PC code pages
(Code page 437 by default), 16 foreground colors, eight background
colors, and a flash option. Such art can be loaded into screen memory
directly. ANSI.SYS, if loaded, also allows such art to be placed on
screen by outputting escape sequences that indicate movements of the
screen cursor and color/flash changes. If this method is used then the
art becomes known as ANSI art. The IBM PC code pages also include
characters intended for simple drawing which often made this art
appear much cleaner than that made with more traditional character
sets. Plain text files are also seen with these characters, though
they have become far less common since Windows GUI text editors (using
the Windows ANSI code page) have largely replaced DOS-based ones.
Shift_JIS and Japan
=====================
Posted on in 2000
In Japan, ASCII art (AA) is mainly known as Shift_JIS art. Shift JIS
offers a larger selection of characters than plain ASCII (including
characters from Japanese scripts and fullwidth forms of ASCII
characters), and may be used for text-based art on Japanese websites.
Often, such artwork is designed to be viewed with the default Japanese
font on a platform, such as the proportional MS P Gothic.
Kaomoji
=========
Users on ASCII-NET, in which the word 'ASCII' refers to the ASCII
Corporation rather than the American Standard Code for Information
Interchange, popularised a style of in which the face appears upright
rather than rotated.
Icon Meaning
(^_^) (^^ゞ (^_^;) (-_-;) (~_~;) (・。・;) (・_・;) (・・;) ^^; ^_^; (#^.^#)
(^ ^;) Smiley, nervous, embarrassed, troubled, shy, sweat drop
{{anchor|Unicode art}}Unicode
===============================
Unicode would seem to offer the ultimate flexibility in producing text
based art with its huge variety of characters. However, finding a
suitable fixed-width font is likely to be difficult if a significant
subset of Unicode is desired. (Modern UNIX-style operating systems do
provide complete fixed-width Unicode fonts, e.g. for xterm. Windows
has the Courier New font, which includes characters like ♥☺). Also,
the common practice of rendering Unicode with a mixture of variable
width fonts is likely to make predictable display hard, if more than a
tiny subset of Unicode is used. is an adequate representation of a
cat's face in a font with varying character widths.
Control and combining characters
==================================
The combining characters mechanism of Unicode provides considerable
ways of customizing the style, even obfuscating the text (e.g. via an
online generator like Obfuscator, which focuses on the filters).
'Glitcher' is one example of Unicode art, initiated in 2012: "These
symbols, intruding up and down, are made by combining lots of
diacritical marks. It’s a kind of art. There’s quite a lot of artists
who use the Internet or specific social networks as their canvas."
The corresponding creations are favored in web browsers (thanks to
their always better support), as geekily stylized usernames for social
networks. With a fair compatibility, and among different online tools,
Facebook symbols showcases various types of Unicode art, mainly for
aesthetic purpose (Ɯıḳĭƥḙȡḯả Wîkipêȡıẚ Ẉǐḳîṗȅḍȉā Ẃįḵįṗẻḑìẵ Ẉĭḵɪṕḗdïą
Ẇïƙỉpểɗĭà Ẅȉḱïṕȩđĩẵ etc.). Besides, the creations can be hand-crafted
(by programming), or pasted from mobile applications (e.g. the
category of 'fancy text' tools on Android). The underlying technique
dates back to the old systems that incorporated control characters,
though. E.g. the German composite ö would be imitated on ZX Spectrum
by overwriting " after backspace and o.
Overprinting (surprint)
=========================
In the 1970s and early 1980s it was popular to produce a kind of text
art that relied on overprinting. This could be produced either on a
screen or on a printer by typing a character, backing up, and then
typing another character, just as on a typewriter. This developed into
sophisticated graphics in some cases, such as the PLATO system (circa
1973), where superscript and subscript allowed a wide variety of
graphic effects. A common use was for emoticons, with WOBTAX and
VICTORY both producing convincing smiley faces. Overprinting had
previously been used on typewriters, but the low-resolution pixelation
of characters on video terminals meant that overprinting here produced
seamless pixel graphics, rather than visibly overstruck combinations
of letters on paper.
Beyond pixel graphics, this was also used for printing photographs, as
the overall darkness of a particular character space dependent on how
many characters, as well as the choice of character, were printed in a
particular place. Thanks to the increased granularity of tone,
photographs were often converted to this type of printout. Even manual
typewriters or daisy wheel printers could be used. The technique has
fallen from popularity since all cheap printers can easily print
photographs, and a normal text file (or an e-mail message or Usenet
posting) cannot represent overprinted text. However, something similar
has emerged to replace it: shaded or colored ASCII art, using ANSI
video terminal markup or color codes (such as those found in HTML,
IRC, and many internet message boards) to add a bit more tone
variation. In this way, it is possible to create ASCII art where the
characters only differ in color.
See also
======================================================================
* Micrography
* Types and styles: Alt code, ASCII stereogram, box-drawing
characters, emoticon, FILE_ID.DIZ, .nfo (release info file)
* Pre-ASCII history: Calligram, Concrete poetry, Typewriter,
Typewriter mystery game, Teleprinter, Radioteletype
* Related art: ANSI art, ASCII porn, ATASCII, Fax art, PETSCII, Shift
JIS art, Text semigraphics
* Related context: Bulletin board system (BBS), Computer art scene,
:Category:Artscene groups
* Software: AAlib, cowsay
* Unicode: Homoglyph, Duplicate characters in Unicode
* Pixel art
* Cross-stitch
Further reading
======================================================================
*
*
*
*
* (Polish translators: Ania Górecka [ag], Asia Mazur [as], Błażej
Kozłowski [bug], Janusz [jp], Łukasz Dąbrowski [luk], Łukasz Tyrała
[lt.], Łukasz Wilk [wilu], Marcin Gliński [fsc])
*
*
External links
======================================================================
* [https://media4u.ch/ascii_art_film/matrix/ media4u.ch - ASCII Art]
(ASCII Art Movie. The Matrix in ASCII Art)
* [http://textart.io/art# TexArt.io ASCII Art collection]
* [http://artscene.textfiles.com/ Textfiles.com archive]
* [https://archive.today/20121220052340/http://sixteencolors.net/
Sixteen Colors ANSI Art and ASCII Art Archive]
* [http://www.defacto2.net/documents.cfm Defacto2.net Scene NFO Files
Archive]
* [https://asciiart.website/ Chris.com ASCII art collection]
* [http://www.pictoriano.com/ "As-Pixel Characters" ASCII art
collection]
* [http://www.asciimation.co.nz/ ASCII Art Animation of Star Wars,
"ASCIIMATION"]
* [http://textimage.my1.ru/news ASCII Keyboard Art Collection]
* [https://animasci.com Animasci]
* [https://www.youtube.com/watch?v=P6CnxAf5njc Video to ASCII
Demonstration in 4 stages]
License
=========
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License URL: http://creativecommons.org/licenses/by-sa/3.0/
Original Article: http://en.wikipedia.org/wiki/ASCII_art
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